{"ast":null,"code":"import { bound01, pad2 } from './util';\n// `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from:\n// <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript>\n/**\n * Handle bounds / percentage checking to conform to CSS color spec\n * <http://www.w3.org/TR/css3-color/>\n * *Assumes:* r, g, b in [0, 255] or [0, 1]\n * *Returns:* { r, g, b } in [0, 255]\n */\nexport function rgbToRgb(r, g, b) {\n  return {\n    r: bound01(r, 255) * 255,\n    g: bound01(g, 255) * 255,\n    b: bound01(b, 255) * 255\n  };\n}\n/**\n * Converts an RGB color value to HSL.\n * *Assumes:* r, g, and b are contained in [0, 255] or [0, 1]\n * *Returns:* { h, s, l } in [0,1]\n */\nexport function rgbToHsl(r, g, b) {\n  r = bound01(r, 255);\n  g = bound01(g, 255);\n  b = bound01(b, 255);\n  var max = Math.max(r, g, b);\n  var min = Math.min(r, g, b);\n  var h = 0;\n  var s = 0;\n  var l = (max + min) / 2;\n  if (max === min) {\n    s = 0;\n    h = 0; // achromatic\n  } else {\n    var d = max - min;\n    s = l > 0.5 ? d / (2 - max - min) : d / (max + min);\n    switch (max) {\n      case r:\n        h = (g - b) / d + (g < b ? 6 : 0);\n        break;\n      case g:\n        h = (b - r) / d + 2;\n        break;\n      case b:\n        h = (r - g) / d + 4;\n        break;\n      default:\n        break;\n    }\n    h /= 6;\n  }\n  return {\n    h: h,\n    s: s,\n    l: l\n  };\n}\nfunction hue2rgb(p, q, t) {\n  if (t < 0) {\n    t += 1;\n  }\n  if (t > 1) {\n    t -= 1;\n  }\n  if (t < 1 / 6) {\n    return p + (q - p) * (6 * t);\n  }\n  if (t < 1 / 2) {\n    return q;\n  }\n  if (t < 2 / 3) {\n    return p + (q - p) * (2 / 3 - t) * 6;\n  }\n  return p;\n}\n/**\n * Converts an HSL color value to RGB.\n *\n * *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100]\n * *Returns:* { r, g, b } in the set [0, 255]\n */\nexport function hslToRgb(h, s, l) {\n  var r;\n  var g;\n  var b;\n  h = bound01(h, 360);\n  s = bound01(s, 100);\n  l = bound01(l, 100);\n  if (s === 0) {\n    // achromatic\n    g = l;\n    b = l;\n    r = l;\n  } else {\n    var q = l < 0.5 ? l * (1 + s) : l + s - l * s;\n    var p = 2 * l - q;\n    r = hue2rgb(p, q, h + 1 / 3);\n    g = hue2rgb(p, q, h);\n    b = hue2rgb(p, q, h - 1 / 3);\n  }\n  return {\n    r: r * 255,\n    g: g * 255,\n    b: b * 255\n  };\n}\n/**\n * Converts an RGB color value to HSV\n *\n * *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1]\n * *Returns:* { h, s, v } in [0,1]\n */\nexport function rgbToHsv(r, g, b) {\n  r = bound01(r, 255);\n  g = bound01(g, 255);\n  b = bound01(b, 255);\n  var max = Math.max(r, g, b);\n  var min = Math.min(r, g, b);\n  var h = 0;\n  var v = max;\n  var d = max - min;\n  var s = max === 0 ? 0 : d / max;\n  if (max === min) {\n    h = 0; // achromatic\n  } else {\n    switch (max) {\n      case r:\n        h = (g - b) / d + (g < b ? 6 : 0);\n        break;\n      case g:\n        h = (b - r) / d + 2;\n        break;\n      case b:\n        h = (r - g) / d + 4;\n        break;\n      default:\n        break;\n    }\n    h /= 6;\n  }\n  return {\n    h: h,\n    s: s,\n    v: v\n  };\n}\n/**\n * Converts an HSV color value to RGB.\n *\n * *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100]\n * *Returns:* { r, g, b } in the set [0, 255]\n */\nexport function hsvToRgb(h, s, v) {\n  h = bound01(h, 360) * 6;\n  s = bound01(s, 100);\n  v = bound01(v, 100);\n  var i = Math.floor(h);\n  var f = h - i;\n  var p = v * (1 - s);\n  var q = v * (1 - f * s);\n  var t = v * (1 - (1 - f) * s);\n  var mod = i % 6;\n  var r = [v, q, p, p, t, v][mod];\n  var g = [t, v, v, q, p, p][mod];\n  var b = [p, p, t, v, v, q][mod];\n  return {\n    r: r * 255,\n    g: g * 255,\n    b: b * 255\n  };\n}\n/**\n * Converts an RGB color to hex\n *\n * Assumes r, g, and b are contained in the set [0, 255]\n * Returns a 3 or 6 character hex\n */\nexport function rgbToHex(r, g, b, allow3Char) {\n  var hex = [pad2(Math.round(r).toString(16)), pad2(Math.round(g).toString(16)), pad2(Math.round(b).toString(16))];\n  // Return a 3 character hex if possible\n  if (allow3Char && hex[0].startsWith(hex[0].charAt(1)) && hex[1].startsWith(hex[1].charAt(1)) && hex[2].startsWith(hex[2].charAt(1))) {\n    return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0);\n  }\n  return hex.join('');\n}\n/**\n * Converts an RGBA color plus alpha transparency to hex\n *\n * Assumes r, g, b are contained in the set [0, 255] and\n * a in [0, 1]. Returns a 4 or 8 character rgba hex\n */\n// eslint-disable-next-line max-params\nexport function rgbaToHex(r, g, b, a, allow4Char) {\n  var hex = [pad2(Math.round(r).toString(16)), pad2(Math.round(g).toString(16)), pad2(Math.round(b).toString(16)), pad2(convertDecimalToHex(a))];\n  // Return a 4 character hex if possible\n  if (allow4Char && hex[0].startsWith(hex[0].charAt(1)) && hex[1].startsWith(hex[1].charAt(1)) && hex[2].startsWith(hex[2].charAt(1)) && hex[3].startsWith(hex[3].charAt(1))) {\n    return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0);\n  }\n  return hex.join('');\n}\n/**\n * Converts an RGBA color to an ARGB Hex8 string\n * Rarely used, but required for \"toFilter()\"\n */\nexport function rgbaToArgbHex(r, g, b, a) {\n  var hex = [pad2(convertDecimalToHex(a)), pad2(Math.round(r).toString(16)), pad2(Math.round(g).toString(16)), pad2(Math.round(b).toString(16))];\n  return hex.join('');\n}\n/** Converts a decimal to a hex value */\nexport function convertDecimalToHex(d) {\n  return Math.round(parseFloat(d) * 255).toString(16);\n}\n/** Converts a hex value to a decimal */\nexport function convertHexToDecimal(h) {\n  return parseIntFromHex(h) / 255;\n}\n/** Parse a base-16 hex value into a base-10 integer */\nexport function parseIntFromHex(val) {\n  return parseInt(val, 16);\n}\nexport function numberInputToObject(color) {\n  return {\n    r: color >> 16,\n    g: (color & 0xff00) >> 8,\n    b: color & 0xff\n  };\n}","map":{"version":3,"names":["bound01","pad2","rgbToRgb","r","g","b","rgbToHsl","max","Math","min","h","s","l","d","hue2rgb","p","q","t","hslToRgb","rgbToHsv","v","hsvToRgb","i","floor","f","mod","rgbToHex","allow3Char","hex","round","toString","startsWith","charAt","join","rgbaToHex","a","allow4Char","convertDecimalToHex","rgbaToArgbHex","parseFloat","convertHexToDecimal","parseIntFromHex","val","parseInt","numberInputToObject","color"],"sources":["/data/messenger.client/node_modules/@ctrl/tinycolor/dist/module/conversion.js"],"sourcesContent":["import { bound01, pad2 } from './util';\n// `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from:\n// <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript>\n/**\n * Handle bounds / percentage checking to conform to CSS color spec\n * <http://www.w3.org/TR/css3-color/>\n * *Assumes:* r, g, b in [0, 255] or [0, 1]\n * *Returns:* { r, g, b } in [0, 255]\n */\nexport function rgbToRgb(r, g, b) {\n    return {\n        r: bound01(r, 255) * 255,\n        g: bound01(g, 255) * 255,\n        b: bound01(b, 255) * 255,\n    };\n}\n/**\n * Converts an RGB color value to HSL.\n * *Assumes:* r, g, and b are contained in [0, 255] or [0, 1]\n * *Returns:* { h, s, l } in [0,1]\n */\nexport function rgbToHsl(r, g, b) {\n    r = bound01(r, 255);\n    g = bound01(g, 255);\n    b = bound01(b, 255);\n    var max = Math.max(r, g, b);\n    var min = Math.min(r, g, b);\n    var h = 0;\n    var s = 0;\n    var l = (max + min) / 2;\n    if (max === min) {\n        s = 0;\n        h = 0; // achromatic\n    }\n    else {\n        var d = max - min;\n        s = l > 0.5 ? d / (2 - max - min) : d / (max + min);\n        switch (max) {\n            case r:\n                h = (g - b) / d + (g < b ? 6 : 0);\n                break;\n            case g:\n                h = (b - r) / d + 2;\n                break;\n            case b:\n                h = (r - g) / d + 4;\n                break;\n            default:\n                break;\n        }\n        h /= 6;\n    }\n    return { h: h, s: s, l: l };\n}\nfunction hue2rgb(p, q, t) {\n    if (t < 0) {\n        t += 1;\n    }\n    if (t > 1) {\n        t -= 1;\n    }\n    if (t < 1 / 6) {\n        return p + (q - p) * (6 * t);\n    }\n    if (t < 1 / 2) {\n        return q;\n    }\n    if (t < 2 / 3) {\n        return p + (q - p) * (2 / 3 - t) * 6;\n    }\n    return p;\n}\n/**\n * Converts an HSL color value to RGB.\n *\n * *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100]\n * *Returns:* { r, g, b } in the set [0, 255]\n */\nexport function hslToRgb(h, s, l) {\n    var r;\n    var g;\n    var b;\n    h = bound01(h, 360);\n    s = bound01(s, 100);\n    l = bound01(l, 100);\n    if (s === 0) {\n        // achromatic\n        g = l;\n        b = l;\n        r = l;\n    }\n    else {\n        var q = l < 0.5 ? l * (1 + s) : l + s - l * s;\n        var p = 2 * l - q;\n        r = hue2rgb(p, q, h + 1 / 3);\n        g = hue2rgb(p, q, h);\n        b = hue2rgb(p, q, h - 1 / 3);\n    }\n    return { r: r * 255, g: g * 255, b: b * 255 };\n}\n/**\n * Converts an RGB color value to HSV\n *\n * *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1]\n * *Returns:* { h, s, v } in [0,1]\n */\nexport function rgbToHsv(r, g, b) {\n    r = bound01(r, 255);\n    g = bound01(g, 255);\n    b = bound01(b, 255);\n    var max = Math.max(r, g, b);\n    var min = Math.min(r, g, b);\n    var h = 0;\n    var v = max;\n    var d = max - min;\n    var s = max === 0 ? 0 : d / max;\n    if (max === min) {\n        h = 0; // achromatic\n    }\n    else {\n        switch (max) {\n            case r:\n                h = (g - b) / d + (g < b ? 6 : 0);\n                break;\n            case g:\n                h = (b - r) / d + 2;\n                break;\n            case b:\n                h = (r - g) / d + 4;\n                break;\n            default:\n                break;\n        }\n        h /= 6;\n    }\n    return { h: h, s: s, v: v };\n}\n/**\n * Converts an HSV color value to RGB.\n *\n * *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100]\n * *Returns:* { r, g, b } in the set [0, 255]\n */\nexport function hsvToRgb(h, s, v) {\n    h = bound01(h, 360) * 6;\n    s = bound01(s, 100);\n    v = bound01(v, 100);\n    var i = Math.floor(h);\n    var f = h - i;\n    var p = v * (1 - s);\n    var q = v * (1 - f * s);\n    var t = v * (1 - (1 - f) * s);\n    var mod = i % 6;\n    var r = [v, q, p, p, t, v][mod];\n    var g = [t, v, v, q, p, p][mod];\n    var b = [p, p, t, v, v, q][mod];\n    return { r: r * 255, g: g * 255, b: b * 255 };\n}\n/**\n * Converts an RGB color to hex\n *\n * Assumes r, g, and b are contained in the set [0, 255]\n * Returns a 3 or 6 character hex\n */\nexport function rgbToHex(r, g, b, allow3Char) {\n    var hex = [\n        pad2(Math.round(r).toString(16)),\n        pad2(Math.round(g).toString(16)),\n        pad2(Math.round(b).toString(16)),\n    ];\n    // Return a 3 character hex if possible\n    if (allow3Char &&\n        hex[0].startsWith(hex[0].charAt(1)) &&\n        hex[1].startsWith(hex[1].charAt(1)) &&\n        hex[2].startsWith(hex[2].charAt(1))) {\n        return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0);\n    }\n    return hex.join('');\n}\n/**\n * Converts an RGBA color plus alpha transparency to hex\n *\n * Assumes r, g, b are contained in the set [0, 255] and\n * a in [0, 1]. Returns a 4 or 8 character rgba hex\n */\n// eslint-disable-next-line max-params\nexport function rgbaToHex(r, g, b, a, allow4Char) {\n    var hex = [\n        pad2(Math.round(r).toString(16)),\n        pad2(Math.round(g).toString(16)),\n        pad2(Math.round(b).toString(16)),\n        pad2(convertDecimalToHex(a)),\n    ];\n    // Return a 4 character hex if possible\n    if (allow4Char &&\n        hex[0].startsWith(hex[0].charAt(1)) &&\n        hex[1].startsWith(hex[1].charAt(1)) &&\n        hex[2].startsWith(hex[2].charAt(1)) &&\n        hex[3].startsWith(hex[3].charAt(1))) {\n        return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0);\n    }\n    return hex.join('');\n}\n/**\n * Converts an RGBA color to an ARGB Hex8 string\n * Rarely used, but required for \"toFilter()\"\n */\nexport function rgbaToArgbHex(r, g, b, a) {\n    var hex = [\n        pad2(convertDecimalToHex(a)),\n        pad2(Math.round(r).toString(16)),\n        pad2(Math.round(g).toString(16)),\n        pad2(Math.round(b).toString(16)),\n    ];\n    return hex.join('');\n}\n/** Converts a decimal to a hex value */\nexport function convertDecimalToHex(d) {\n    return Math.round(parseFloat(d) * 255).toString(16);\n}\n/** Converts a hex value to a decimal */\nexport function convertHexToDecimal(h) {\n    return parseIntFromHex(h) / 255;\n}\n/** Parse a base-16 hex value into a base-10 integer */\nexport function parseIntFromHex(val) {\n    return parseInt(val, 16);\n}\nexport function numberInputToObject(color) {\n    return {\n        r: color >> 16,\n        g: (color & 0xff00) >> 8,\n        b: color & 0xff,\n    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